A Christmas themed platforming game built in Unity for the game development class at Umich (EECS 494). Also winner of the joint Umich + Eastern Michgan University game showcase. I built this game along with three teammates in about 2 months. In the process, we learned how to develop in Unity and important agile project management skills through Jira. You can play it in browser by clicking on this link! (Desktop only)
A robotic hand that plays rock, paper, scissors! It was built with 3d printed parts, actuated by Arduino-powered servos, and run using OpenCV written in python. I completed this project in my senior year of high school over the course of about two weeks. Check the links for my presentation of the project and for the code on github.
Sketris (pronounced Sketch-ris) is a tool for developing modern block stacking game strategies. Currently being developed, it is meant to be the spiritual successor of older tools such as fumen, built with ease-of-use in mind. Use the tool in browser here!
Skribblr is a tool for converting images into sketches that can be drawn in any program that uses the mouse to draw. Use it to fake your drawing ability or to spice up your diagrams without disrupting the style! Originally made for use on skribbl.io but evolved into a unviversal tool for mouse-drawing programs.
A website that let's you easily identify and learn about your government representatives based on your location. This website was built by a team of four students for my EECS 497: Human-Centered Softwared Development. I lead the implementation of the back-end components of the project, including the data acquisition and processing for display on the individual senate and house members.